ALCHEMIST'S HAND
Made in 9 days for Godot Wild Jam.
Discover the cure before it's too late! A short experimental game with multiple endings. The game will loop until you get the good ending.
The goal of the game is to figure out how the mechanics work so that you can exploit them to discover the cure and get the good ending, by filling up the blue lower left progress bar. Being confused is part of the process. The tooltips when hovering the mouse above in game objects should help.
This is an experiment in mashing together genres that don't normally go together (turn based strategy, puzzle, horror), and in using unusual shader techniques to convey information.
Controlled with mouse/trackpad. Press "r" to restart and "s" to toggle shaders.
Game Programming & Design by Landon H.
Writing, Story, Art by Andrew K.
Please leave feedback in the comments.
Status | Released |
Platforms | HTML5 |
Author | lofijank |
Genre | Interactive Fiction, Puzzle |
Made with | Godot, GIMP |
Tags | Horror, Point & Click, Turn-based |
Average session | A few minutes |
Languages | English |
Accessibility | One button |
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